Story-driven adventures were a cornerstone of the early videogame industry, but the popularity of role-playing gradually diminished, due to the growth of multi-player action titles.
A comeback for the genre has taken shape, though, with games like Sword & Sworcery and Sam & Max starting to click with a new generation.
The next monthly edition of Play the Impossible will explore the emergence of both simple and complex narratives during a session that will intrigue both seasoned gamers and newcomers to the culture.
For more information:
http://impossible.ws/event/play-impossible-adventure-games

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